MagicWE
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Lag free asynchronous world editor for PMMP with plenty of options
**Description:** Due to extracting blockstates into a virion (see #236), the rotate and flip method had to be removed to loosen up the dependency on MWE2. I have already added...
**Description:** Currently [libstructure](https://github.com/thebigsmileXD/libstructure) still depends on MagicWE2. This should be changed to allow use of the library in other projects. This would also ease maintainability in MWE2 & the BlockState...
**Describe the feature you want here** Fawe got a heightmap brush https://camo.githubusercontent.com/9302718133389ab95e62a491d5c4fd8433454d36/68747470733a2f2f692e696d6775722e636f6d2f574b7775426c4f2e6a7067 This should be easily reproducible, especially with forms
Similar to https://www.youtube.com/watch?v=zHZLvJgpRag&t=178s and https://github.com/Brennian/Arceon/wiki/Asset-Placer, it would be nice to implement previews when placing assets (this includes clipboards). Additionally selection/placing position modification (resizing, rotation) would be a lit feature. This...
# 📝 New Translations I want to introduce new translations and update current ones. Interested in "Hacktoberfest"? Here you can get started! Any language is appreciated! ## ❓ How to...
**Describe the feature you want here** A `//history` command that allows viewing and reverting to a specific edit action **Suggestions** - [ ] Show all history items in the UI...
**Description:** Add block palettes and presets These can be created from a selection or manually entered. Palettes save with the session and can be named. They also allow for use...
is there a way to check that all blocks were placed using the api?
**Description:** See [this video](https://www.youtube.com/watch?v=JhbEYIhG2UM). Clipboard brush matches it best. Will hold structures, schematics and exported clipboards This needs to be finished before #217 can be added, thus [milestone is 10.1.4](https://github.com/thebigsmileXD/MagicWE2/milestone/8)...