Yutao Yuan

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I think eventually we want to be able to seed from arbitrary-length `&[u8]`, which is useful in games that use a user-provided string as the seed (very common among games...

> 3\. `rand` is too heavy, in terms of compile times / memory. If we include it, many users will simply disable `bevy_entropy`. If we can strip down to `getrandom`...

"Defer mutation for better parallelism" is basically the purpose of `Command`. Can we unify the implementation and/or API with that?

I think it is better to pass the full command line as argument and let the script decide whether to provide a completion. In this way the script can support...

Sorry for the late reply. It's OK for me. :)

> My concern with automatic setting like this is largely with just the fact that it affects thread-local state in a non-obvious place – if I end up running `pthread_setname_np`...