Zach B
Zach B
I've tried a few things. I've found I can do the following at the beginning of my home etlua template: ``` html var languages = ; hljs.configure({ languages: languages });...
@kraftman unfortunately no, I don't maintain my lapis site anymore but looking back at the source code I wasn't able to find a workaround for this problem. To clarify the...
I just ran into this exact issue today, didn't take long to figure out but still confused because I got a runtime error instead of a compiler error.
Have you tried `#[sprite_sheet_bundle(no_grid)]`? I had a similar problem when creating an entity that spanned more than one tile. I found the platformer example was doing something similar without issue,...