blackb0x
blackb0x
@mardy If the system language isn't set to Italian then go into the games settings and set the language to Italian. If that doesn't work then it'd be good to...
With the games cIOS configured to 250 and the language set to Italian (if necessary?) could you try upgrading the loader until it stops working? So [v5.4.6](https://github.com/Fledge68/WiiFlow_Lite/releases/tag/v5.4.6), [v5.4.7](https://github.com/Fledge68/WiiFlow_Lite/releases/tag/v5.4.7), [v5.4.9](https://github.com/Fledge68/WiiFlow_Lite/releases/tag/v5.4.9) etc....
> * 5.4.5: the cIOS is stuck to AUTO, so starting the game gets stuck at the "Loading..." text v5.4.6 was released to address that issue, which is why I...
Could you try with [v5.4.9](https://github.com/Fledge68/WiiFlow_Lite/releases/tag/v5.4.9), [v5.5.1](https://github.com/Fledge68/WiiFlow_Lite/releases/tag/v5.5.1) and [v5.5.2](https://github.com/Fledge68/WiiFlow_Lite/releases/tag/v5.5.2)? One of these might solve that WiiFlow hang/crash and the game might also work.
Just so you're aware, you don't need to fill in empty lines if the translation isn't any different.
> Then there's `patchcountrystrings()` as well: I believe that patch is supposed to fix the font in Japanese games if it's not displayed correctly. I've never had to use it...
> how does it detect if the game needs the language patch? its not just a 'attempt to patch all games if region isn't the same' kind of thing? The...
I'd like to be wrong, but unfortunately I don't think there's any other way to automatically handle it. I guess you could read the discs header and then ask the...
If [this slightly older test version](https://github.com/Fledge68/WiiFlow_Lite/issues/345#issuecomment-1500720825) also doesn't work then it'll rule out libfat as the problem. Looking at the changelog I think it's more likely to be one of...
> I recall a while back @wiidev had someone who downloaded a cios installer that didn't install the cios correctly That issue occurred because @eku had repackaged the d2x installer...