weepy
weepy
OK - literally my shader is very simple and similar to the PictureExample, except I take out the clamping and add the following: ```vec4 mixCol = mix(tint, tint2, (vTextureCoord.y*2.0+vTextureCoord.x)/2.0);```
What do you think about => https://github.com/react-community/react-native-webgl
inspect test.js where test.js is just ```console.log('hello')```
Chrome: 57.0.2987.37 node: v7.5.0
works on non-beta chrome FYI On Thu, Feb 16, 2017 at 4:30 PM Matthew Turney wrote: > Not sure I like that. But clear documentation on the limitation would be...
Pixi uses the numbers internally for the GPU. There's a one-to-one mapping to string hex. e.g `0x0 === "#000000"`, so I don't think there's really any need for tests. I...
Not sure about the big one. 0x00ff00 just becomes 0xff00 which is interpreted as green. Doesn't depend on gpu as it's using webgl which is standard across architectures. On Tue,...
I'm not really sure. Maybe ultraviolet?! ;-) It probably just comes out as black which is what happens if it's NaN On Tue, 11 Aug 2015 22:21 Brian Grinstead [email protected]...
did u decide on this PR ? On Wed, Aug 12, 2015 at 7:38 AM Jonah Fox [email protected] wrote: > I'm not really sure. Maybe ultraviolet?! ;-) > It probably...