Stanisław Małolepszy

Results 230 comments of Stanisław Małolepszy

I think that in principle the evaluation should be lazy. Specifically: - Expressions should be evaluated right before they're formatted (to string or to parts). - When referred to inside...

Thanks for your thoughts, @macchiati. > The messages have to be usable by implementations that don't have that support, or don't have it for all their languages. My goal here...

Perhaps we're all trying to achieve the same thing, but had imagined different ways to do it? In the `You have X apples` example, we want `:plural` to be able...

+1 to not hoisting as well. Also, I note that this is a revisitable decision, just in case we learn about use-cases for hoisting in the future. Not hoisting today...

> I'm having a hard time imagining how exactly a sensible hard restriction on function names could be worded, given that we're rather unlikely to have a single standard library...

Re. the clean-up of the branches in the repo: @romulocintra, there are 3 inactive branches related to your PRs: #193, #203, #205. Can we remove these branches (and maybe close...

Unity allows a camera output to go to a [Render Texture](https://docs.unity3d.com/Manual/class-RenderTexture.html).

@michalbe It looks like #135 broke a few examples (I'll fix it). I tested this in LOGOUT and it worked fine.

The `Transform` component should only store the information about the position and the rotation of the center of the entity and its scale. In particular it shouldn't know anything about...

There are also quite a few bytes that we could shave off by making our own methods return results instead of writing to the first argument. Once the core code...