Clarence "Sparr" Risher

Results 146 comments of Clarence "Sparr" Risher

![](https://i.imgur.com/TDtRSKc.png)

@TooAngel I understand the idea. The problem illustrated here is that the towerfiller (yellow "t") is being placed not-adjacent to the link (blue "Li") or the tower (blue "To") sometimes.

Is it important to have one link and filler per tower? It seems like most layouts have two of the towers close together. Combining them to use one link and...

https://github.com/TooAngel/screeps/blob/master/src/prototype_room_init.js#L192-L204 Problem is here. I'm going to re-work this.

So far this patch just has the sourcer deposit directly to the storage and not summon/spawn a carry. Thanks for the heads up that I need to have the layout...

I should mention that I'm using the mineral PR that's going to merge tomorrow. However, that's not relevant here, because this failure could happen in a very cramped room even...

Shard 1, room W57S2. I don't know how to turn the room into parseable data, but you should be able to duplicate just the immediate neighborhood of the controller for...

kahojyun's example would work with the upgrader 2-3 tiles northeast of the controller. I think my current code would put it 2E3N from the controller.

However, this issue is not the right place to discuss fixing a specific layout failure. #437 is the right place to move this discussion. THIS issue is just about making...

I think the fillTough behavior should be to look at the move/other ratio in the existing parts and maintain that, so the toughened creep is the same speed it was...