Clarence "Sparr" Risher
Clarence "Sparr" Risher
I notice this when I click the "up arrow" in the panel tray to show hidden panel icons (notifications, battery, bluetooth, etc). That popup is very small on KDE, fullscreen...
Actually, the change that I really want to make is to give the user a preview of the next few incoming tiles. My biggest annoyance with the existing game is...
Of course, if someone did want to simply run a version of the game with a 3x5 or 5x3 grid to better fit the display aspect ratio of a given...
Well, I had hoped to submit the preview feature to your repo, even if it had to be in the form of a disabled-by-default option. Similarly, the patch I've proposed...
Yes. I tried to make sure that the interface and gameplay would stay exactly the same with this patch, precisely to address your concern which I expected.
sure, I'll merge to your master and update this PR (or send a new one?), probably in a few days. I'm on vacation right now.
I do still plan to fix this PR. Sorry for using the wrong account on my previous comment. I've deleted it. That was my work account.
This is also impactful when the change results in different output from the command, so it doesn't trigger a rule that it should trigger. I have a rule that looks...
What other tool(s) are you using that can't see them?
@roadev I arrive here without knowing what "loader" is. Can you give a more fleshed out example of your solution based on #341 that is specific to node?