Ben Hansen

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Glad you got it working. I don't think we need to compare repos, if someone encounters the issue again they can open up a new issue.

The issue with out of order elements should be fixed as of #634

In [wgpu texture coordinates have (0,0) at the top left](https://www.w3.org/TR/webgpu/#texture-coordinates) while [opengl has the origin in the bottom left](https://learnopengl.com/Getting-started/Textures). If the model was designed for OpenGL, you'll need to flip...