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I noticed that the frame some of my animations started on seemed somewhat random, even after calling `Sprite.jumpToFirstFrame`. after doing some digging, I believe this code is the culprit. it...
## Description Fixes #13533 ## Checklist - [x] I’ve added tests to confirm my change works. - [ ] (If changing the API or CLI) I’ve documented the changes I’ve...
I'm currently in the process of swapping my home-brewed util library for lume. one sticking point is that my version of map passes the value and key to the mapper...