Skarn

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> Well, I did find that it was my mistake. The library isn't working with python 3.9+. Downgrading to 3.8.10+ fixed the Cython issue :) > > Yet, I've found...

Thanks for such a quick response! What I did is actually very similar to what you have done in cookiecutter.py with this change, but in a more hacky way. I...

Do you mean to say linking a draw callback to an instance of SpaceView3D instead of bpy.types.SpaceView3D? I've never checked if this is actually supported. Also if possible it'd be...

I am also experiencing this issue

I will fix that sometime this week, this issue requires some architecture changes, but I'll do it. Thanks for finding the problem.

No, it is not scrapped from the project. It still parses the .props.txt. It is done [here](https://github.com/skarndev/umodel_tools/blob/main/umodel_tools/props_txt_parser.py).

No, it fetches these from the asset directory automatically on import. If you are facing the issue with materials not being generated, this might be because of the unsuitable game...