Thomas Mann
Thomas Mann
Jumping withing the player with cursor-keys is now available on the dev-branch and in the upcoming version. Time-Markers (with labels) would be great feature though, so I will leave this...
Most actions (like editing input fields) should cancel when pressing the ESC key. Do you have a specific interaction that should have this behavior too?
Ah. I think I understand what you're after. Not just canceling but also reverting the changes in progress (e.g. undo the value editting when using the jog wheel)...
That's an interesting idea. I believe that the loop range should be more powerful in T3, esp when it comes to rendering sequences. But using them in an exported project...
Okay. Point taken. I think we could move the definition for the loop area to a property in ProjectSettings. But I have to think about the side effects a bit...
Thanks for the proposal. We probably will focus to implement more details of the GLTF / GLB format. But once we have assemblies and packages USD would also be awesome.
Should be fixed in upcoming version.
I can reproduce this issue. Thanks for reporting.
So far building a stand-alone version is not possible out of the box. The reason for this is that we need to update the project-file and build the operators.dll before...
Hi everybody. I finally put together [a first stand-alone release](https://github.com/still-scene/t3/releases/tag/v3.2.0). I would be AWESOME if you can give it try on various windows setups (ideally fresh windows installations without Visual...