Dallas Strouse

Results 343 comments of Dallas Strouse

I'll leave this issue to be as a tally for how many people have been banned because of using dxvk-async on a game with an anti cheat, if you don't...

> Someone on reddit claimed this patch wont be needed anymore after 1.11, anyone know anything about that? Are they gonna try merging it again? I found nothing on the...

Turns out that it was because dxvk can partially make shaders during loading screens now (used to be ignored), now it's on Mesa to implement the features required. From what...

Can we expect this patch to be obsolete once the AMD and Intel drivers have the required components implemented? Or will it be able to be used alongside the new...

I'll close this issue, since it seems that nobody has any problems with async on multiplayer games, and it might be a useless issue anyways, if newer versions of DXVK...

Gonna bump this a bit with some more details: User-installed flatpaks don't show up at all when I execute bemenu-run System-installed flatpaks seem to work for other people, but I...

Drag and drop may be able to be, or may need to be, implemented using xdg desktop portals, although I'm not sure on that. Using the portals would allow the...

> @orowith2os you're sure? Shouldn't implementing the drag and drop part of the base protocol be enough? Not using xdg portals for drag and drop would require that the app...

I may be able to do the base work to package it as a flatpak, but I might not be up for maintaining it 24/7. It would be greatly appreciated...

ah, thanks for linking that page. I must've skipped over it. Yes, I do have it working currently, although it's a bit screwey with shells that aren't bash running on...