Oliver Balaam
Oliver Balaam
## Description A warning about RPCs being executed with unresolved references can occur in UnrealGDK projects when a client disconnects from the deployment. Here's an example warning, triggered when I...
## Description Sometimes the `schema` directory is locked by an Unreal Engine process. This can cause attempts to delete the Schema Database via the button in the UnrealGDK toolbar to...
## Description `AActor::bActorEnableCollision` is not currently persisted on authority handover. This can lead to various physics/collision related issues after an authority transfer. ## Workaround If modifying `AActor::bActorEnableCollision` from it's default...
## Description Actors with `ReplicateMovement` enabled and non-replicated root components don't get transform updates. ## Expected behavior Actors with `ReplicateMovement` enabled and non-replicated root components don't get transform updates. Indeed,...
## Description Schema generation can fail for replicated `TSubclassOf` arrays. ## Expected behavior No errors or breakpoints when generating schema. ## Current behavior A breakpoint can occur when schema is...
## Description Cloud Deployment Warning: `Failed to get stats for container. This worker may be missing some metrics.` ## Expected behavior * No warnings. ## Current behavior * Warn in...
## Description Cloud deployments look for `UnrealSimulatedPlayer` even when I deploy without Simulated Players. ## Expected behavior * No warnings. * If I deploy without Simulated Players, `UnrealSimulatedPlayer` should not...
## Description On iOS & Android, Example Project clients the error **PROJECT HAS VERTEX FOG ON MOBILE DISABLED** appears on screen. You can read more about Vertex Fog and mobile...
## Description When connecting an iOS client to a local deployment using the Launch dropdown menu, this error appears in the Output Log: **LogSpatialDeploymentManager: Error: Failed to authenticate against SpatialOS...
## Description When an iOS client is connected to a cloud deployment of the Example Project this error appears in the logs: **[UnrealClient-PlayerId-378a2c21-5cb5-4a5a-b945-75262c859f3c:UnrealClient] SlateUser [356384768] notified of a touch starting...