mtasa-blue
mtasa-blue copied to clipboard
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
The PR fixes the issue with incorrect display of vehicle upgrades compatibility in serverside. Resolves #2476 and #3248.
## New health events **onElementHealthChange** & **onClientElementHealthChange** ## Features: - **Server-Side Event:** `onElementHealthChange` - Triggered when the health of an element changes on the server side. - **Parameters:** - `source`:...
Effekseer is a particle effect editing tool. It can be added to have rich effects in MTA. Effekseer includes material editor and effect editor. Demo with free samples: https://youtu.be/Qk2xIfkzEfw Pros:...
This PR fixes https://github.com/multitheftauto/mtasa-blue/pull/3238 Tested on debug and release project. 
### Describe the bug After an element with custom id is destroyed, calling `engineFreeModel` within the same frame of destroy is causing a crash If custom id don't have custom...
### Describe the bug idk if this was intended but only 3 water cannons are spraying out the water  ### Steps to reproduce 1. Spawn 5 Fire Trucks 2....
**Describe the solution you'd like** Add `base32` support programically. Base32 is used by two-factor-authentication (ex. TOTP) to generating secret tokens. Shared functions: - `string base32Encode( string value )` - `string...
### Describe the bug Linux server crashes on startup. ### Steps to reproduce 1. Start server 2. After initial welcome message block server crashes. ### Version MTA:SA Server v1.6-r21935-release Not...
### Describe the bug CEF acts weird when trying to type a capital cyrillic letter "Л" into the focused input. It doesn't happen with any other cyrillic or latin letter....
Adds a new function: ```lua bool isPedReloadingWeapon(ped thisPed) ``` Related to #1525 and #1529 due to lack of compatibility with BitStream.