meshuggahtas
meshuggahtas
Totally forgot about this issue. Thanks again for working on it! My page with relevant informations for sub frame inputs: http://tasvideos.org/MESHUGGAH/ForbiddenTechniques.html#NotPresentInBizhawk231 --> **Subframe inputs** tab. In the OP I listed...
The SMS one points to the discovery thread. The example is SMS Batman Returns where it might be possible to: > with subframe inputs there would be enough time to...
I'm about to ask all my fancy questions related to platforms on their most active community forums. Mostly writing here because subframes will be asked for each platform and also...
I'm not sure about priority, it all comes down to: - difficulty to implement subframe to a core --> should try most popular platforms with enough TASers and test cases...
I guess that the different ways done for subframe inputs/reset outside of extending the core doesn't constitutes a good solution (using lua script or using a debugger)?
AFAIK oninputpoll (Lua function) is not implemented in all cores, some cores gives you zeroes constantly. **EDIT** I originally meant emu.totalexecutedcycles throwing zeroes, not oninputpoll (which is just an evet),...
Interesting, never heard about this issue earlier. The Ninja Gaiden 1 TAS on FCEUX 2.2.3 indeed displays the incorrect castle destroy sequence. https://youtu.be/E016qCxFoX4?t=721 Console verification video displaying the correct castle...
- The link doesn't works. - If you minimize, it should go to the bottom left corner. If you want to fully hide it, you need to close it. -...
Ah thanks! So... Using default installations, you won't see hidden files. On macOS, they will be hidden using the dot prefix folder naming (.fceux). On Windows I don't need to...
This also affects Ubuntu. edit: A solution might conflict with this particular issue https://github.com/TASEmulators/fceux/issues/412 thought it might be useful to share it.