Robin A. Plate
                                            Robin A. Plate
                                        
                                    Hi, How about using LGPL v2.1 instead of GPLv3 ? it allows you to keep the project open source (and must still be open source if modified) however you can...
The question is, why is the other issue closed if `wgpuCreateInstance` still isn't implemented ?
If you read it again, it's called `strlen_cacher` and not `strlen_cached`
Lets just simply call it `Superduperwhoopsboopsnonstdcompliant_strlen_cacher` 😄 Jokes aside, truly a good first issue.
Still happen on my RX 550 :/ Fixes when `Boost Player Contrast` is disabled. https://gist.github.com/Mempler/32b55898713e854a26320ba11ae24d01
I do have my own private fork of ProtonSDK that has been fully ported to CMake, allthough not really ready to use outside my own projects, given it's more my...
My current approach to handle this issue consists of 4 files and depends on vcpkg to reduce third-party code in `shared` folder For reference `proton/CMake/Project.cmake` ```cmake function("ProtonSDK_Project") set(options CONSOLE) set(oneValueArgs...
Actually my work is based on `shared/linux/proton.cmake`, it just so happens that in the end that i rewrote everything lol! the reason i did that is so projects dont infect...
> I think leaving the messy source tree (boost/jpg/png/etc) is necessary for now, as I'm sure nobody would appreciate old projects suddenly breaking. (although I think I am using packages/libs...
> As for iOS and Mac OS, I don't believe you can get away without using Xcode. But I could be wrong and they actually support CMake to build apps...