Maciej Biedrzycki

Results 13 comments of Maciej Biedrzycki

Yeah, it seems jump to location is not there yet. We have #include support in our scripts, so the same script can have sections from various files in the same...

Thanks for your reply! Sockets are not my thing, so I can't say what's the right way to handle this. I found another case which causes a hang - if...

@TheMostDiligent Ok, so I found the sources of the problems inside diligent dx11, and now everything runs smooth and in sync just like in the imgui examples, but I'm not...

> I am wondering how this works on Direct3D12 that does not support this mode ([at least as the documentation says](https://learn.microsoft.com/en-us/windows/win32/api/dxgi/ne-dxgi-dxgi_swap_effect)) That's right. I've run the imgui example_win32_dx12 and it...

I've been doing some more testing, and so far changing to legacy DXGI_SWAP_EFFECT_DISCARD and disabling frame latency feature has resulted in the app working better or the same on all...

> Can you try this on Windows 10? There have been quite a few issues reported on Windows 11 Yes. Just tested and indeed it's running fine on Win 10....

Thanks. I have some more info about the crash. It happens in the SampleApp::Render() after the max frame latency change. Apparently there is some issue with the swapchain and now...

Thank you. If you need a dataset to reproduce this issue, I have coverted all 27 images to black, stripped the metadata and uploaded them to onedrive: https://1drv.ms/f/s!AmsXKhKEv4eUmds-fs8XFy8NBVnkEw?e=GCsdzE They are...

Thank you for the explanation. I will use the workaround, but it seems that currently the safest way is to prepare the dataset with images that match the bucket aspect...

Well, you could always NOT ignore min/max bucket reso :) Anyway, I hope you can figure it out. I think a lot of people might not realize that they are...