Lucas Lima
Lucas Lima
It shouldn't remove any statistics. I will check,
Hi! Thanks for your feedback. This was suppose to be a feature to ensure the minefield to be always visible. Can you give more details why you what move more...
Ok. Só I think if I increase the threshold to 50% it solves your problem (currently it's 25%). I will do it and release a new version.
Hi! Thanks for report this bug. Since since this a Android behavior and it do not call "onPause" when you start swipe up, I have no way to know when...
Hi! I'm currently working on a new version of this game from zero. It's almost done, but I think I can add your suggestion before release it to beta. Thanks!
The Preview will be like this:
Unfortunately, place the preview in the same screen is problematic due to the limited screen size. So, show it in a different screen is easier and doesn't have this limitation....
Probably if you let that area to the end it would be solved by checking the mine count. The algorithm checks all possible moves to ensure its solvable, that's why...
Hi! Thanks for your feedback. I will take a look on this. Currently, the F-droid build doesn't do any request, so probably this is a Google issue. On Google build...
BTW, I think it's something related to Ads. But it's funny because it shouldn't do nothing in background.