Lucas Lima
Lucas Lima
Hi! Thanks for your feedback! This is an expected behavior. It resets to avoid miss clicks after the new game. But I open to remove this code. I can also...
I did some changes related to that in the next version. When it be released, can you check if it still happens?
@NeatNit @juanmbt Can you guys check if it happens on the latest version? I did some changes that may fix this bug.
@NeatNit If you didn't see this bug anymore, then is a good signal. But I will keep this issue open for now.
@NeatNit You mean a way to reset the initial value? Or really define it?
In `17.4.0` I'm using a new version of libgdx, that renders the game. I will rollback the version because it is causing other issues and Android and we can check...
@ConfuzzedCat I just released the `17.5.0` version. I would really appreciate if you test the apk provided here: https://github.com/lucasnlm/antimine-android/releases/tag/17.5.0 I hope it fixes this bug.
@ConfuzzedCat I can't find a reason to this bug yet. Maybe it's something related to libgdx, so I will keep this ticket open for now.
@AwesomeParley I couldn't reproduce Bug 1. On my phone I can scroll without problem or play sound. Is there any different settings on your phone or system?
I'm working on a new version of the game from zero. In this new version, after you tap on a mine it will use different colors for the mine you...