Amir Muazzam

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It seems that `groundMatId` should be a type id instead of state id. However this doesn't seem to have any negative effects towards the vanilla world generation. I will try...

Before class initialization be made, a static method to register blocks beforehand needs to be called first. You can refer to this function here for more details: https://github.com/NetherGamesMC/VanillaGenerator/blob/NG/src/muqsit/vanillagenerator/Loader.php#L43-L81