Joshua Brewster (Bubba Skrimp)
                                            Joshua Brewster (Bubba Skrimp)
                                        
                                    Hey all, so GPT4 and me got to talkin and, I got a start on this. Here is a sample converting a DFT function. It needs a lot of work,...
Here's a repo. Compute shaders work great just getting the rendering and pipeline chaining working now (could never get that to work in GPUjs). It's pretty much a stock renderer...
@jacobbogers I've made a ton of progress on my webgpujs thing, there is another project much closer to gpujs here: https://github.com/AmesingFlank/taichi.js I'm otherwise stuck getting textures to render correctly before...
I have an entire process to transpile compute, vertex, and fragment and then a WIP method to combine bindings as you chain shaders so I can create as many shaders...
The site is archived here: https://brewsterjoshua1.wixsite.com/website Otherwise I am meandering through to a new device that I can cheaply scale to as many 24 bit channels as I want and...
This repository is for the V1. The Delobotomizer repository is for the V2. The drivers are the same otherwise relative to any software. Everything worked last time I checked. Easiest...
@wjcroft a lot of this is being addressed in my new work as this was pretty much all a bandaid software solution based on my inexperience. Have had a lot...
@wjcroft it should be a PWA
> Thanks for brewing this thought .. any update on this ? I've made a lot of headway on my library recently, have not really kept tabs on others since...