Jeroen Bakker
Jeroen Bakker
I reproduced the same/a similar issue. ``` Environment: Request Method: GET Request URL: http://127.0.0.1:8000/t/only-one-spacecraft-has-visited-distant-uranus/2/ Django Version: 3.2.15 Python Version: 3.11.1 Installed Applications: ['misago', 'misago.users', 'django.contrib.admin', 'django.contrib.auth', 'django.contrib.contenttypes', 'django.contrib.postgres', 'django.contrib.humanize', 'django.contrib.sessions',...
Have tried this on linux, but there is only support for this example on NVIDIA platforms at this moment. Will try to test on windows later this week. When building...
Works without any issue on: ``` Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: AMD Radeon RX 5700 ATI Technologies Inc. 24.1.1.240110 ``` ``` [info] Using dynamic rendering with local read...
This doesn't seem to fix the issue. The issue is still visible for me when selecting the 'vulkan-samples' scheme. The files that are linked to are incorrect as there full...
This task can be closed. It has been solved by the iOS support patch. #696
@asuessenbach you can checkout the next PR https://github.com/KhronosGroup/Vulkan-Samples-Assets/pull/23
I can still test on NVIDIA GTX 980 + 760 IIRC only the 980 will support this.
I tested compiling this PR with VulkanSDK 1.3.275.0 to ensure old workflows still work. Validated both the CMake and Xcode path. Both worked as expected. I don't have an iOS...
Hi, Here at Blender we are migrating towards Vulkan. The challenge is that we expect to use the OpenGL evaluator in Blender 3.1 (https://developer.blender.org/D12406) and when we introduce Vulkan we...
Not sure, but just adding it here as it isn't mentioned and perhaps this case should also be considered/included in the docs. I use `source ./setup-env.sh` from the Vulkan SDK...