Nate River
Nate River
@ramtinak please reopen!
@ud1 согласен с вам, тоже были такие мысли. Участвовал в прошлых капах, в этом тоже начал. Разобрался с API, сделал простую стратегию. Но потом как-то интерес пропал.
Возможно, стоило бы сделать что-то вроде лиг, как делают во многих онлайн играх. Ну короче, подкрутить геймификацию и retention)
Hello! It returns com.pixelstudio.psp. I've also tried removing all other extensions and using only "com.pixelstudio.psp" directly without ConvertExtensionToFileType. Still unable to pick psp file. Is it correct to use public.image...
At first I want to note that my type is both exported and imported. But if I check "Is Exported" it will only appear in Xcode in Exported Type Identifiers....
Unfortunately I was enable to make this functionality work. For unknown reason "additional imported type identifier properties" are empty after Unity build and reset to null after building in Xcode...
Cool, thanks! I'll check it!
I was able to test the new build of Pixel Studio. I was not able to reproduce your issue. Can you provide the reproduction steps to the issue you are...
Yes, it doesn't work with Messenger as I suppose it doesn't support GIF. But it works wit Facebook, but Facebook will contert it to static image. Didn't try Twitter yet.
@Rajat-Parihar why no to use search?) Assets\GifAssets\NativeShare\Plugins\iOS\NativeShare.mm PS. This question relates to my asset GIF Replay.