Nate River
Nate River
I have to open each GIF, then press PEN, then press DELETE. This is pretty annoying if my app users upload a lot of trash GIFs.
Sure, it's described in Unity manual: `codesign -f --deep -s "3rd Party Mac Developer Application: XXX" --entitlements PixelStudio.entitlements PixelStudio.app`
I suggest your bundle structure doesn't meed new Apple requirements.
https://developer.apple.com/library/archive/documentation/Security/Conceptual/CodeSigningGuide/AboutCS/AboutCS.html
I've found a solution. I had to delete .meta files from bundle inside APP file before signing it. Also I've reported a bug to Unity: http://fogbugz.unity3d.com/default.asp?1187470_g7rao3lm98kd02tg
I perform this check, it doesn't help.
The same here with Mac M1 =(
@gkngkc hi! btw do you still support this project or it's abandoned?
@davidmfinol Hello! Can you share your updated bundle please?
@davidmfinol Many thanks! I was able to make it work. One thing you should note that we need to select StandaloneFileBrowser.bundle and choose 'Any CPU' option (it looks like it's...