godot-dockable-container
                                
                                
                                
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                        Dockable/tiling UI panels Container addon for Godot
Resizing containers in a column or row is not intuitive/straightforward. https://user-images.githubusercontent.com/51489635/181934906-d7fc02a7-1599-44c1-8ac5-602e0db59624.mp4 As you can see from this, trying to resize one container leads to size change in some other container....
Take the TestScene.tscn in samples folder for example, run the scene in godot and everything works fine, but after click the close button, Godot console prints below message:  Thanks...
Could you add the function that you can move the containers to new windows with the size that the container had before (and back again)? Multible Windows come in Godot...
Updated version of #7.
This PR refactors layout node classes (`DockableLayoutNode`, `DockableLayoutPanel` and `DockableLayoutSplit`) to inherit from `RefCounted` instead of `Resource`. This makes all layout data concentrated in a single resource, avoiding sub-resources. Also,...
I added tab title rename logic It allows you to rename tabs without affecting tab node paths as it is now To be honest, this solution looks bad. If you...
You cannot rename a tab without breaking node paths that include this node now
After docks rearrangement, sometimes min size for a dock ignores on height resize Example:  godot 4.3 beta [Project example](https://github.com/Lemonbrush/GodotDialogComposer/tree/reorderable-container-break-example)
Tried on 4.2.2 and 4.3 beta It seems like the method _notification(what: int) in the split_handle file calls MOUSE_ENTER and MOUSE_EXIT events sequentially at the same time. I fixed that...
Implements #4, a continuation of #18 for Godot 4. Many thanks to @Variable-ind for starting the work!  Tab containers now have settings with a "Make Floating" option....