Luke Street

Results 52 issues of Luke Street

Uses `VK_EXT_metal_surface` (`vkCreateMetalSurfaceEXT`) when possible, otherwise falls back to the obsoleted `VK_MVK_macos_surface` and `VK_MVK_ios_surface`. ## Description See documentation for [VK_EXT_metal_surface](https://www.khronos.org/registry/vulkan/specs/1.3-extensions/man/html/VK_EXT_metal_surface.html). `SDL_cocoavulkan.m` and `SDL_uikitvulkan.m` are nearly identical now, the shared code...

early in milestone

- [ ] Model goes crazy sometimes (potentially related to collision, happens often in Control Tower) - [x] Glowing eyes missing

bug
fixed in aurora branch

I think all the files exist, just may require a bit of frontend code modification.

implementation
fixed in aurora branch

We should likely attempt to match Dolphin's Wii save format (kabufuda update?)

implementation

Aka CMetroidBeta

implementation

- [x] Hitbox for armor pieces is broken - [ ] Logic for choosing Phazon Pool to warp to may be inaccurate

bug

Necessary to avoid issues with loud overlapping SFX. Known to affect: - Tangle weeds - Central Dynamo maze

implementation

- [x] Missing KnockPlayer implementation - [x] Doesn't respond to beam shots - [ ] Probably more, needs double-checking

bug

- [ ] Crash in Research Core Access (layer bits 101, after collecting Thermal Visor) - [ ] More

bug

// TODO

bug