Results 89 comments of Devin Acker

What setting are you using for "Use native OS file dialogs" (Settings > Configuration > Advanced)? What happens if you use the other setting?

Could be done, but the tricky part would be to make sure that it can handle the fact that both versions of each ROM would have different hashes. I'll see...

I've considered doing that as well; I think the only reason I stuck with them originally was because sd2snes also uses the .bin versions. Either way, I'll probably figure out...

This has come up before (see #110), and just adding an extra digit to the field width was also the proposed solution back then too. I'll have to look into...

One way to handle the Super Mario Kart case could be to just map to both `5F00-5FFF` and `7F00-7FFF` at the same time, and then move the mapping to the...

That is bizarre. Does this only happen after loading a cartridge? (i.e. not when leaving the emulator idle with nothing loaded)

Does dmesg show anything suspicious around the time when airplane mode gets deactivated? Sorry for not paying much attention to this issue so far, I don't really have an up-to-date...

What happens if you comment out the call to `supressScreenSaver()` [here](https://github.com/devinacker/bsnes-plus/blob/master/bsnes/ui-qt/application/application.cpp#L240) and rebuild? I wonder if the way that's implemented on Linux is just causing something strange to happen with...

Step over/out and run-to-IRQ are in the branch now. I might merge the current branch into master before working on some of the other stuff.

Symbol loading and the other associated disassembly prettiness is in sgbdebug now. Everything else prior to that has been merged into master.