Devin Acker
Devin Acker
This has always been intentional - partly just to make VRAM addressing consistent with everything else, and also since VRAM is still read/written as bytes instead of words behind the...
The dynamic exception specifications should really just be removed altogether, since AFAIK they won't even compile anymore as of c++17. In any case, I don't want to use GCC-specific pragmas...
This is something that Qt is normally responsible for handling (depending on what style it's using), but I guess I can try to enable it manually at some point if...
I've been meaning to expand on the Windows build instructions since a few releases ago, and I'll be able to finally respond to this in more detail when I'm not...
No problem! At this point I really ought to use GitHub's wiki feature to create pages with build instructions for each platform instead...
This is just because the disassembly window doesn't currently pay attention to address mirroring when displaying symbols. In the second screenshot, since DB is 0F, `sta $420b` writes to $0f420b,...
Looks great, nice work! I'll take some time to look it over more soon.
There seems to be an issue with random-looking highlighting being applied (and not fading) to areas of memory that aren't being written to at all, like code or uninitialized RAM:...
Right now, the recommended (and default) setting is to have audio sync enabled and video sync disabled, which limits the emulation speed to something that doesn't depend on your monitor's...
That's also going to break the speedup key and emulation speed settings. A proper solution is going to require something better than just jamming a busy loop into GUI code...