Daniel Csillag
Daniel Csillag
Aha! https://github.com/yshui/picom/blob/next/meson_options.txt#L14 So you should run ``` meson configure -Dwith_docs=true ``` and rebuild. (see https://mesonbuild.com/Build-options.html#using-build-options)
Sounds interesting. Do you think a similar option should also exist for translations (i.e., window movement)?
I believe this should be solved once we merge #22. But, just to check: do you still see these artifacts if you use the new glx backend and set `use-damage...
Are there artifacts in: - This fork, on 6a5019896741ca365072a3a1450b5ba055332653, - And on #22?
These used to be a bug in upstream Picom, which has been fixed since the last time we merged. Once we merge again, this should be fixed.
It's definitely the blending between frames in animations. What window are you dragging, and does its transparency come from the application itself or does it come from picom? Could you...
This doesn't really solve the issue. I haven't done the maths/logic yet, but I'm pretty sure there's some way to guarantee that, whenever compositing both pixmaps, the alphas sum up...
Unless you use XMonad (as I currently do), which apparently sends a whole geometry update when a window starts being moved with the mouse. This means that right when you...
The idea is the following: We should check, but I'm pretty sure that the way that the alpha of compositing two colors (r0,g0,b0,a0) and (r1,g1,b1,a1) is a0+a1. We already have...
> @dccsillag Sounds great, and the math checks out. Anything I can do? I’m not too familiar with C, but have experience with rust, another low-level language. Where to use...