Ciro Continisio

Results 32 comments of Ciro Continisio

Yeah, maybe I can check the normal in a range (so if Y is more than 0, should be a valid platform). That might introduce more bugs than fix things…...

It's a weird error popping up from the .unitypackage I made for GGJ. It's not going to be there for the Asset Store version, but I'll leave this issue open...

Why this PR?

Hmm, having the "example" build on top of existing transition tables means we will probably have a conflict once I'm done with the PRs I'm reviewing... isn't it possible to...

After your new commits, @Joaquim2009, the issues described by Amel remain. If it's hard to tweak the PR, feel free to close it and open a new one. Thanks.

Thanks @tfloreste. Like all of these "bugs", let's keep it open for a while but at the same time it's not something that worries us too much as long as...

Sorry, needed some time to evaluate this. Some thoughts: We might need to implement two types of colliders: one that is like, "turn this VCam on when entering, turn it...

Haven't forgotten about this, I'm just waiting until we have some more finalised scenery so we can put it to test in a real scenario!

We're taking a look at this. @uChema is doing a lot of work on the UI, so it might not end up being an issue. I've marked it as Important...

> But I get one performant issue. Is this a performance issue on Chop Chop, or on your game? Different games might require different architecture. We created this system for...