brucethemoose

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Link to the equivalent issue on Mojang's bug tracker: https://bugs.mojang.com/browse/MC-254802

> @brucethemoose Could you please try if more narrowed `-Dgraal.SimulationBasedLoopPeeling=false` option can be a workaround for the issue? > > If yes then it could be a duplication of #4773...

> @brucethemoose based on older bug reports for minecraft I know there is something like a seed for the world. For me locally it becomes more flaky when narrowing down...

@davleopo I've confirmed the dedicated server crashes as well, here's a log: [cmd.log](https://github.com/oracle/graal/files/9295197/cmd.log) But I've made a interesting discovery. The Minecraft dedicated server, by default, launches a little window showing...

Excellent, thanks! Disabling PartialEscapeAnalysis has a ~6% hit in a Minecraft chunkgen benchmark, but its still much better than disabling PriorityInlining: [benchmark-2022-08-12_19-15-12.json.txt](https://github.com/oracle/graal/files/9330521/benchmark-2022-08-12_19-15-12.json.txt) ...but on the other hand, `Dgraal.PartialEscapeAnalysis=false` seems to...

Are there any narrower flags I can try? I'm looking through the output of `+JVMCIPrintProperties`, but I'm not sure what falls under the umbrella of `VectorizeSIMD`

An interesting twist: this error seemingly requires `Dgraal.UsePriorityInlining` to be set to false. I can't get it to occur when it is set to true. This is impossible to test...

Another possibly related rendering issue: https://github.com/HellFirePvP/AstralSorcery/issues/1963

I think I've made a breakthrough, or at least found a better workaround. With the `-Dgraal.PrintCompilation=true`, I've managed to narrow down the issue to this compilation: ```HotSpotCompilation-30859 Lnet/minecraft/class_4604; method_23092 (Lnet/minecraft/class_1159;Lnet/minecraft/class_1159;)V...

I have narrowed down the bug and realized I am off track here, so I am going to close this issue and start a new one with more concise information.