deterministic_bubble

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Opening the replay editor while connected to a server is the exact same as opening the replay editor when *not* connected to a server: the process of opening the editor...

> My belief of their being a difference stemmed from the handling of escrow encrypted assets when launching the editor from within a server (that being that they actually load)....

> is to utilize NoEditorRestrictions Not a supported scenario, indeed.

This doesn't seem to replicate on latest for me, I select e.g. a `prop_patio_lounger_3` at the beach and hold down LMB on the gizmo control, but none of the types/axes...

Did you check if this behaves as one would expect with these tuning values, or do you not have an Xbox controller at hand to check?

Some R* DLC loaders don't support overwriting existing data, whereas others do. The vehicle one is even more peculiar as for some reason it is obfuscated with Arxan all over...

Is this one of the 'SP DLC' related loaders? Those are always a bit weird with partial loading. Another notably weird case is how carcols doesn't load the entire file,...

A thing to note is that data file loaders for DLC despite sharing an enum with the 'base' data file types, have an entirely different set of valid entries. I...

> _No description provided._ > instant emoji reactions .. uh, am I missing something here?

Instead of typeid stuff the RAGE parser structures may also be a good option, though I'm not sure if it's trivial to get the vtable (and therefore the index) from...