Christopher Baker

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Hi @ofTheo - unfortunately I don't have the bandwidth to merge this at the moment.

I just pushed a PR that addresses this and removes all of the uses of our macros from the core, replacing them with glm::*, std::min/max, etc.

Yeah, I think just doing these without a deprecation release would be a nightmare. The PR for now was just too take the first step to removing everything from the...

Same goes for GLM and other big changes. Communicate upcoming changes with warnings, then follow up with removal in a release or two.

Just a note that I just found an earlier issue related to this: https://github.com/openframeworks/openFrameworks/issues/1007 There is some relevant discussion there.

Thanks for taking a look! Regarding the CI errors -- we use glm all over openFrameworks, so it must have picked up the glm::clamp function elsewhere. I'll leave it alone...

@cdoty What settings were you using to get < 1fps?

Thanks for those entries @mattipee -- I hope to try 10-bit in the next few days -- if / when I do, I'll report back.