ataylor09
ataylor09
After following steps outlined in readme, I am having issues building to an iOS device. Xcode provides the following error: Any ideas? Edit: I see some references in the error...
Followed the instructions in the Readme. When I try to build to device I get the following error: `Error:Execution failed for task ':app:transformDexArchiveWithExternalLibsDexMergerForDebug'. > java.lang.RuntimeException: java.lang.RuntimeException: com.android.builder.dexing.DexArchiveMergerException: Unable to merge...
I can't seem to get the demo scene working with the latest Unity XR package (Unity 2019.4, XR plugin management version 3.2.16) I noticed that The method: `UnityEngine.XR.InputTracking.GetLocalPosition(node)` is obsolete....
Starting a stream using: ``` public void StartStream() { DatabaseReference reference = FirebaseDatabase.Instance.GetReference(COLLECTION_PATH); reference.ValueChanged += (sender, e) => { Debug.Log(e.Snapshot.GetRawJsonValue()); }; reference.DatabaseError += (sender, e) => { Debug.Log(e.DatabaseError.Message); Debug.Log("Streaming connection...
I'm not even sure if RTF allows this, but is there a way to create images?