andy
andy
HologramShader
:pencil2: Test of an hologram material made in Unity.
unity-frosted-glass
:snowflake: Test of a frosted glass material in Unity.
unity-texture-packer
:hammer: Utility to combine color channels from different textures into a single output.
unity-texture-curve
:pencil2: Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.
unity-shadergraph-sandbox
:pencil2: Collection of ShaderGraph examples for Unity.
shadergraph-custom-nodes
:hammer: Collection of custom nodes for ShaderGraph.
unity-reaction-diffusion
(WIP) :pencil2: Test of a Reaction-Diffusion simulated with a compute shader in Unity.
unity-shadergraph-sketches
:art: Sketches made with ShaderGraph in Unity.
WebcamEffect
An example that show how to capture a WebCamTexture and interface it with ShaderGraph.