Andrés
Andrés
Well I have questions about the API, do I have to actually implement the callback for link cable? Because as far as I can see in printer.c your actual implementation...
Well, it does.. something https://www.youtube.com/watch?v=m62frQp3DPg&feature=youtu.be
What should I return in the end callback?
Ok that makes more sense now, I think you made a typo in your explanation Let me test.
Ok both "linked now" very slowly and input no longer worked :P But yay progress
Progress? https://youtu.be/BrNBAqrzztc ``` static void serial_start1(GB_gameboy_t *gb, uint8_t byte_received) { GB_serial_set_data(&gb2, byte_received); } static uint8_t serial_end1(GB_gameboy_t *gb) { return GB_serial_get_data(&gb2);; } static void serial_start2(GB_gameboy_t *gb, uint8_t byte_received) { GB_serial_set_data(&gb1, byte_received);...
*GBC/GSC I guess? I think I need a save for that? also I need to hookup saves for GB #2 :P
I just get this on pokemon 
I pushed it into a branch in case you want to check it out https://github.com/libretro/SameBoy/tree/link
What function would I use to end the loop in the vblank callback?