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Sony PlayStation emulator written in C

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Very nice project! I was playing with it and encountered a seg fault Using master (w/ head commit 7f9fc68a99d1056963e74a37e921d449a3c99cca) on Debian Bullseye which has SDL 2.0.14 I hit a segmentation...

bug
frontend

The emu says to me that he can't basicly read or find the .toml config file, which is strange beacause, its created by the emu it self. Try to config...

i did a bisect and since 086b9204604757393f779e614e40aeb5e7e2e969 just running it instantly crashes will only reproduce with a settings.toml not pointing to a bios