akeboshi
akeboshi
You need to switch scenes frequently, and then you can see the phenomenon of memory skyrocketing
Try to release Phaser.Game textures, sound effects and other resources when switching scenes. This will greatly alleviate the gc problem
[src.zip](https://github.com/DragonBones/DragonBonesJS/files/4402998/src.zip)
上面是修改后的代码,实测有效
问题版本:2.2 新版本地址在哪里?
对作者还是表示感谢,但由于不太好用,为了防止自己的key被滥用,我已经更新了key,且已删除该脚本应用
Oh, I found the problem, my image has a semi-transparent alpha value on the edge, causing the glow effect to remain when the edge size=0