Alexander Selishchev
Alexander Selishchev
this also works for Pi3B+ OMG css animations got so much faster and smoother!!! the only difference is 3B+ model allows only 256mb of GPU memory
Hi @Kirmiir thanks for detailed info, it helped a lot! version 2022.8.1 is out 👍
we can fix that :)
Hi, thanks for you PR!
this is basic example known to be working, there is something on your side.
Hi @snowchenlei unfortunately I had no time to try VSIX 😅 did you succeeded?
Hi Daniel! Thank you for running performance tests. The result depends of what you acually want to measure. First of all lets classify engines. they are either compile or evaluate...
> RazorLight creates a new engine builder and project for each run it still does internal caching. Calling ```CompileRenderAsync``` will eventually call ```CompileTemplateAsync``` which will try use cache https://github.com/toddams/RazorLight/blob/22381db30ca3c61b4b1e4004e1536407dd138e49/src/RazorLight/EngineHandler.cs#L50 You...
I am. There is no magic :)
have a look at codeproject article to have a sense whats going on under the hood: https://www.codeproject.com/Articles/5260233/Building-String-Razor-Template-Engine-with-Bare-Ha neither me or RazorLight cant make RazorEngine work faster of slower, and the...