Zerthox
Zerthox
I am fairly certain that we display the multipv lines in the order that engine puts them in. According to UCI specification the engine should always send the best move...
~~Seems like Discord made the arguments for the open context menu function in the textarea persistent in some way, probably bound. This causes the plugin to inject into the callback...
Actually nevermind, the arguments are not persistent. This seems to be a bug on Discord's side which causes their callback to get called more and more often rather than once.
Okay, figured it out: the textarea sets `enableSpellCheck: true` in the options passed to `openContextMenuLazy()`, which causes that function to wrap the callback inside a listener to some "spellcheck" module...
Discord still hasn't fixed this bug. However, it should no longer be relevant since the plugins now use a different way of finding lazy loaded modules.
Speech synthesis voices being unavailable is either because there is no speech synthesis installed on your system or it is installed in a way that Chromium/Electron is unable to find...
They indeed seem to be different depending on character race. Gender seems to have no effect. It always spawns 1 Dagger Thief and 1 Pistol Thief with the character's race....
This was already requested in #51. If you submit a PR I may consider it, but I won't implement it myself since I consider it out of scope for the...
BetterVolume does not have any "custom volumes". It directly overwrites the volumes used by Discord's own audio engine. If your volumes are resetting, it's your Discord installation resetting its saved...
Did the plugin ask about disabling the experiment the first time you started it? Is the experiment disable in the plugin settings panel toggled on, off or greyed out?