SarcrofS
SarcrofS
The collision was fixed ? nice system, gratz 👍
So no problems with? Nice to know. Thanks @dorkster, amazing guy as always! 👍
@dorkster I see your commit about chance to roll `post_power` and `wall_power`, can you make to `post_effect` too? This will be nice 😄
@clintbellanger why not make the dash distance more great and use the moviment to dodge without buffs? a missile coming to you, you dash for out of the line of...
@dorkster thanks!!!!!!!!!!!!! 😄
A cooldown after some hits for `type=block` will be amazing for ARPG.
@dorkster Thanks for the answers. Yep, the stacks show in the HUD like skeletons in Diablo 2 would be cool, and useful for a lot of this spells, isn't possible...
Yep, this is the idea for flags with stackable effects. This links you post are very good, I don't notice this, sorry. About corpse, this is good already flagged, if...
You guys are great, I am learning a lot reading this "talk". Thanks for this implements. I will try to learn how to build/compile FLARE to use this new implements,...
I will not create a new issue just for this, so I will ask here. the command `power_tree` aren't working? I put above the codes for Adept class, put like`...