sdl2_window
                                
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                        A SDL2 back-end for the Piston game engine
sdl2_window  
  
 
An SDL2 back-end for the Piston game engine
Maintainers: @TyOverby, @bvssvni, @Coeuvre, @mitchmindtree
Installation
To use this as a dependency, add the following code to your Cargo.toml file:
    [dependencies.pistoncore-sdl2_window]
    git = "https://github.com/PistonDevelopers/sdl2_window"
How to create a window
let mut window: Sdl2Window = WindowSettings::new("SDL Window", (640, 480))
    .fullscreen(false)
    .vsync(true)
    .build()
    .unwrap();
See the examples for more ways to create a window.
Troubleshooting
Dependencies
