Pieter-Jan Briers
Pieter-Jan Briers
The code is compatible with .NET Core 3 just fine (I'm using it). It's possible that the upgrade from 2.1 to 3.1 caused changes in your input types. NetSerializer doesn't...
I doubt it'd be possible without at *least* heavy use of marcos. Issue with async is that the event loop needs to regain control each time you do an `await`,...
First of all, I couldn't actually find HRTF mentioned explicitly in OpenTK 1.0 if I go back in history, which is weird. Anyways, at least if you're using OpenAL Soft...
Well, emscripten and such totally allow access to WebGL from within wasm but I'm not sure how that works. If you can get a C-style `glGetProcAddress()` style API somehow, then...
GLFW doesn't support switching between Wayland/X11 at runtime, it's hardcompiled into the binary which it uses. Only recommendation I can give is to use Xwayland.
> we would need to distribute another glfw binary? Yes > Does .net have a RID for Wayland? No Your only real solution is to ship both X11 and Wayland...
We could either tell people to install VC++ redist 2015 (people will constantly miss this) or static link the CRT into the GLFW binary. It would result in a much...
I can't claim to have used it but TechnologicalPizza on the C# Discord mentioned their C# port of stb to me once. Might be worth evaluating: https://github.com/TechnologicalPizza/StbSharp.Image/
Can also confirm having similar problems all the time, no idea how to even start to debug this.
In my experience running steam games off my BTRFS partition, it seems *really* consistent once it starts happening for a specific game. Like, Steam consistently locking up while updating, or...