MJRamon
MJRamon
It would be nice to have a filter option to show most popular mods in the last 30 days. Best way to find good new mods.
### Application Other ### Dependency No ### Feature Description Would be great to enlarge images/photos on click. Right now they are way too small. ### References _No response_
Each new launch of the modpack will create new and new tray icon and console window. Steps to reproduce: launch a modpack, exit, repeat. Get unlimited console windows. Expected behavior:...
These lang lines are not ever shown and are missing in the code entirely. Thus, a player cannot know, if modpack is installed or there's an update.
As wiki is lacking more advanced stuff, I am curious if it's even possible to randomize textures inside of ctm/ctm_horizontal/ctm_vertical, as well as, for example, bottom texture and top texture...
When adding CustomPortalAPI to dependencies, it makes so ``` import net.fabricmc.fabric.api.structure.v1.FabricStructureBuilder; import net.fabricmc.fabric.impl.structure.FabricStructureImpl; import net.fabricmc.fabric.mixin.structure.StructuresConfigAccessor; ``` are inaccessible and project fails to compile. minecraft_version=1.18.1 yarn_mappings=1.18.1+build.22 loader_version=0.14.8 fabric_version=0.46.6+1.18 id 'fabric-loom' version...
Whenever skinchanger:loadClothes is used, this happens:  ``` uniformObject = { arms = 4, torso_1 = 332, torso_2 = 2, tshirt_1 = 15, tshirt_2 = 0, pants_1 = 128, pants_2...
skinmenu opens up after character creation. How can we fix it?
When cancelled, player appearance doesn't revert back at shops.
The concept is simple: the more player does, the more backpack space he gets. We need config option for every backpack "cosmetic" to set inventory cols and rows. Or, if...