LowLevelMahn
LowLevelMahn
but they can be made const std::string& - that would makes it also clear that they do not change inside and they would not copy, or? does that really fall...
there are still features missing or small usage bugs for example SoftICEs break on memory read (special value read) or break on memory read area etc. https://reverseengineering.stackexchange.com/questions/26282/finding-code-reference-string-in-ms-dos-16-bit-executable-with-ida-pro or breakpoints only...
> I've been thinking about this a bit this morning, and I was actually thinking of introducing [NanoVG](https://github.com/memononen/nanovg) into the project. It from the github page: This project is not...
there is an old discussion on vogons: https://www.vogons.org/viewtopic.php?t=9327 this post: https://www.vogons.org/viewtopic.php?p=61754#p61754 > I have just tested the game. It works with adlib. > you have to lower dosbox's cycles to...
Do you want to detect the game and behave diffenently in staging or make normal staging more compatible?
what about drag/drop of executables - maybe with auto-mount to exe-path?
maybe too userfriendly:) console copy & paste is also very missing
the big problem with using FreeDOS tools is loosing control and ease of development and the ability to do things that are just not possible with a pure DOS solution...
> Problem is that DOSBox userland probably will never be fixed because most people annoyed by it install a more feature complete and robust DOS userland anyway. is that prooved...