Alex
Alex
Add a default loading script from the project settings. Then build a project with disabled concatenation. The app throws when launched:  Repro: https://playcanvas.com/project/1205863/overview/loading-script-issue
Creating worker fails, when Launcher is started with "Concatenate Scripts" option:  Related forum: https://forum.playcanvas.com/t/new-worker-causing-build-fail/35411 Repro: https://playcanvas.com/project/1204252/overview/concatenation-issue
Code Editor: sometimes, when selecting a script, the console gives an error: ``` tab.dom === null ``` 
This is a feature request to select a focused entity in a collapsed hierarchy. Steps: 1. Select a child entity in a hierarchy or viewport. 2. Collapse one of the...
When an animation asset is selected, which has a missing preview asset, a console error appears:   To repro add any sketchfab model that has animations to the project...
A follow up to #1103 Activating Shared Array Buffer and using web worker now works. However, I got this error from Draco once. I can't seem to reproduce it though...
Some imported models are missing textures. For example, import Tarisland dragon from Sketchfab:  Result:  They show up fine in a Viewer: 
Sometimes it is useful to have an ability to customize the generated premitive shape, e.g. adjusting height of a capsule without changing radius or changing a number of divisions in...
After importing an FBX that gets parsed and generates a template, the scale is not correct. Here is a repro with a simple 2x2x2m cube. Adding template to the scene...
The console throws an error when trying to restore a history step that includes a script which is no longer available:  https://github.com/playcanvas/editor/assets/5677782/461860a5-765d-4bd4-b56b-6661879d718f