Alex

Results 137 issues of Alex

Add a default loading script from the project settings. Then build a project with disabled concatenation. The app throws when launched: ![image](https://github.com/playcanvas/editor/assets/5677782/89a532a2-2fa4-40c9-9eac-60ec14c102b8) Repro: https://playcanvas.com/project/1205863/overview/loading-script-issue

Creating worker fails, when Launcher is started with "Concatenate Scripts" option: ![image](https://github.com/playcanvas/editor/assets/5677782/e11bdb94-4f3e-4579-9dcf-4374fc6d0249) Related forum: https://forum.playcanvas.com/t/new-worker-causing-build-fail/35411 Repro: https://playcanvas.com/project/1204252/overview/concatenation-issue

Code Editor: sometimes, when selecting a script, the console gives an error: ``` tab.dom === null ``` ![image](https://github.com/playcanvas/editor/assets/5677782/ea773745-97c5-4ded-8975-e1480b352c02)

bug

This is a feature request to select a focused entity in a collapsed hierarchy. Steps: 1. Select a child entity in a hierarchy or viewport. 2. Collapse one of the...

feature request

When an animation asset is selected, which has a missing preview asset, a console error appears: ![image](https://github.com/playcanvas/editor/assets/5677782/6c5032b4-c756-4bbe-ab6c-aa2dab4f6ecb) ![image](https://github.com/playcanvas/editor/assets/5677782/71c3576a-f59d-4da6-9227-12de196884ba) To repro add any sketchfab model that has animations to the project...

A follow up to #1103 Activating Shared Array Buffer and using web worker now works. However, I got this error from Draco once. I can't seem to reproduce it though...

Some imported models are missing textures. For example, import Tarisland dragon from Sketchfab: ![image](https://github.com/playcanvas/editor/assets/5677782/734a5522-0ab7-40e1-a96a-27fc27b7ec1e) Result: ![image](https://github.com/playcanvas/editor/assets/5677782/fd0e007a-cd1a-4606-9e0e-17d41985aec4) They show up fine in a Viewer: ![image](https://github.com/playcanvas/editor/assets/5677782/7b5069d4-ae4d-4cf6-993b-ec958b06fd84)

bug

Sometimes it is useful to have an ability to customize the generated premitive shape, e.g. adjusting height of a capsule without changing radius or changing a number of divisions in...

feature request

After importing an FBX that gets parsed and generates a template, the scale is not correct. Here is a repro with a simple 2x2x2m cube. Adding template to the scene...

bug
area: asset import

The console throws an error when trying to restore a history step that includes a script which is no longer available: ![image](https://github.com/playcanvas/editor/assets/5677782/9c427fa3-354f-4913-a132-747dfccce97a) https://github.com/playcanvas/editor/assets/5677782/461860a5-765d-4bd4-b56b-6661879d718f

bug