Alex
Alex
Under some conditions, e.g. in a billiards game, no pockets, when you hit a corner, the ball will go outside of table bounds. Make a square table, place the ball...
As per title. Some assets need to by created as binary assets, so the handler should be public.
The code editor in examples is in read-only mode on mobile phones. Can we enable editing, like on pc?
Fixes #6680 Adds new API: ```js const mesh = Mesh.fromGeometry(app.graphicsDevice, new BoxGeometry()); const instance = new MeshInstance(mesh, new StandardMaterial()); entity.render.addMeshInstance(instance); entity.render.removeMeshInstance(instance); ``` Tests included. I confirm I have read the...
At some point a mipped cubemap started to show seams. Here is a helipad cubemap from the asset store:  Notice a vertical seam. Not sure when the issue cropped...
Fixes #7473 [BREAKING] Previously the engine was converting vertex colors from gamma space to linear (always assuming they were stored in gamma space). It was now decided to follow gLTF...
Related: https://github.com/playcanvas/editor/issues/1560 Consider lowering the allowed priority limit for the screen component from 255 to 127.
While looking at #1113, I noticed an FBX import pipeline generates a material with incorrect diffuse color. No vertex colors used here. Diffuse color should be white, or whatever the...
When a light that once was an area light with a shape is selected in the viewport, it uses its shape, even if the area lights are disabled in the...
This is a follow up on #1244 with a feature request to highlight/select and focus the asset after it gets pasted into a folder. If there are many assets in...