HelloKS
HelloKS
I'm using J5040 (Goldmont Plus architecture), and same thing happens. The source of problem is prebuilt libraries (`libtensorflow.so`, `libtensorflow_framework.so`) in `tfjs-node` library, which requires some specific CPU instructions which some...
Please check your maimai works fine without running MaiMai-VR first. Because if it does not, it's game problem so I can't help.
Thanks for confirming. Currently, I don't have exact idea how can I figure it out. It might: 1. Added hooking causes freeze 2. Releted to #6 , plugin problem Can...
Hello, I've only tested this with 1000x1000 (1:1) size. Try set your game resolution as 1000x1000, and disable `1P_ONLY` if you did. Thanks.
I've noticed this problem too. Memory removal warning screen when wake up device from sleep. ## Basic info Slim vita (2nd gen) 3.65 Enso No memory card inserted, SD2Vita in...
Hello, I've got few reports that your game window should be on top (not `maimai vr.exe`). Could you try this? Thanks.
Thanks for reporting. I'll look what I can do later.
 ~~Because of steamvr's implementation, I can't make fine tuned collider for Q2 controller's ring. Both controller side shares one prefab.~~ Edit: got report, duplicating prefab and specify R/L prefab...
Hopefully c83a218 partially fixed this issue for Quest 2. The downside of this is other HMDs controller will face more mismatch.