Flávio Freitas

Results 16 comments of Flávio Freitas

It is possible to capture keyboard and mouse in Arcade, but everything is handled manually. It is not possible to have a permission system like in Computer Hosting for Arcade,...

And PollInput in Soda is here: [Hosting.cpp](https://github.com/FlavioFS/ParsecSoda/blob/master/ParsecSoda/Hosting.cpp) - Line 531

Oh really, v6? So it doesn't just happen in debug context. I though it was a debug issue, but it seems to be a racing condition between UI and data...

Probably another racing condition. UI in C++ is kinda... ooff. Since everything has to be super thread-safe.

Sorry for the delayed reply, I've too busy recently. This is probably a racing condition in the rendering when the message data structure is altered. I'm not sure if I...

That's intended. It is Parsec design to identify controllers through deviceID. When !one is enabled, every input device can compete for the same controller. You should not use !one with...

One is a workaround for people with controller issues. Some guests have defective controllers that plug in and out constantly, then the deviceID keeps changing. Most players only use 1...

Well, it does support multiple controllers on the same client. Without !one. When there are 2 or more people using each controller in the same guest machine.

I just remembered there is no deadzone in the low level stuff, since it could be a problem and that is usually for the game to handle. There is no...

Yeah, I did a video on Keyboard Splitter some time ago. Awesome app Kofiz showed me. 🙂 [**Video - How to remap your keyboard into gamepads**](https://www.youtube.com/watch?v=XC_PI6n5JQk) P.S.: Technically this is...